1.0 CHANGELOG
Dweller's Empty Path + » Devlog
1.0 CHANGELOG (spoiler warning!)
- Game is now WAY MORE performant thanks to the updated NW library and some new plugins.
- The trailer now plays when starting the game, before the Title Screen (skippable).
- Fixed minor punctuation and grammar errors.
- Custom dialogue sound for the Hint Bird and all the other birds (why not?).
- A brand-new Menu, accessible with ESCAPE/X.
- Yoki's Journal; always be able to save through the menu (optional and only unlocked after completing the game, the bad ending doesn't count).
- Hint Medal; always be able to access hints through the menu (optional and only unlocked after completing the game, the bad ending doesn't count).
- Charles' Journal; always be able to check his journal through the menu (optional and only unlocked after reading it completely).
- Some duplicated Events for interactions and collisions have been made to start the (now defined) "main Event" instead of its contents (dialogues, cutscenes...) being duplicated multiple times. Complicated to explain.
- Many re-used Events have been turned into Common Events.
- A 4th anniversary thank you message after the True Ending cutscene.
- Temmie's "House" now has a new room...
- New data added for how many times you have opened, saved, loaded, and completed the game. Also, for the endings and bad endings that you got. You can see them by talking to the frog in Temmie's "House" (which no longer suggests you to ignore Zera, since I redeemed it to be extremely unnecessary because it is already hinted in the main gameplay).
- No more ugly screen blur in the Title Screen's options.
- Title Screen's options have been reworked and feature more of them, such as VSync!
- Fixed a bug with closing the Title Screen's options that made the Title Screen play again its fade in animation.
- Repositioned a bit some Title Screen elements.
- You can now access the options in-game through the Menu.
- Improved game window.
- A new icon and changed stuff involving the game's title for the plus mod.
- Second cutscene picture of Zera Ending's Yoki's House door cutscene has been changed to fix the vibe of the cutscene in a better way.
- Yoki has more interactions and comments a bit more during the Zera Ending.
- The Intro Nightmare's text is now fully shaky.
- The arrows showing up at the bottom of Sei's dialogues in the True Ending no longer show, like any other dialogue in the game.
- Removed useless unused images used as a placeholder for some RPG Maker MV assets that were never meant to be used.
- All the audio of the game gets slowed down by 20% after finishing reading Charles' Journal (not through the Menu), until you go to sleep, to accentuate even more Yoki being mentally exhausted. Yoki's movement speed also slows down.
- Fixed wrong black palette color in the tilesets.
- You might have a chance of entering Zera's Room now without any cheats after completing the Zera Ending and going back to his manor...
- Camera zooms out/in dynamically in Castle-Town!
This might not be everything, though... discover the rest by yourself! ;)
Files
1.0 (Windows) 375 MB
64 days ago
Get Dweller's Empty Path +
Dweller's Empty Path +
An improved version of our beloved RPG Maker game made by Temmie Chang!
Status | Released |
Authors | AndreWharn, Spax |
Genre | Role Playing, Visual Novel |
Tags | 2D, 8-Bit, Cute, Dark, Indie, Pixel Art, Retro, RPG Maker, Top-Down |
Languages | English |
More posts
- 1.1 CHANGELOG37 days ago
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