YET ANOTHER PATCH - Version 2.2 Changelog
Axel in Harlem: The Game » Devlog
Yarr, welcome aboard another patch!
Also, did you notice that the ITCH.IO page has a custom theme now?
- CHANGELOG -
! WARNING: IT MAY CONTAIN SPOILERS !
If you want to play the full game freshly/blindly, I really suggest you to not scroll further.
WHAT'S NEW IN VERSION 2.2
- ADDED: The pitch of the sound of the CARS is now a little bit randomized.
- ADDED: A few more comments in the code.
- ADDED: Extra lines in the TUTORIAL explaining more useful stuff that are a bit hidden from the PLAYER.
- ADDED: "Back to Title" option now shows a different text depending if it's the TUTORIAL or a normal NIGHT.
- REMOVED: Some unused code.
- BUG FIX: Finishing the TUTORIAL in the "unusual way" would have made it start again when starting a NIGHT instead of the actual NIGHT.
- BUG FIX: UPGRADE info screen not pausing the time when showing up.
- BUG FIX: "Cycle Window Presets" input has been re-worked and it is now way better, fixing the bugs it had.
- BUG FIX: Window and Linux game executable files have ben split to two to avoid problems with anti-viruses giving a false positive on the game.
- BUG FIX: Completing a NIGHT more than once resulted in the game putting its number inside the SAVE-FILE's "completed_nights" array more than once.
- BUG FIX: The purple car now turns the street lights off completely and until the NIGHT is actually finished (the animation also now pauses correctly if the game pauses).
- BUG FIX: Made the INTRO's yellow texts to pause when the game pauses (unless if they are fading in/out).
- BUG FIX: When toggling Fancy Lights through the MENU, now the CARS' lights that are currently in the NIGHT are also affected.
- CHANGE: Updated Godot version: 3.6 Beta 2 (standard) -> 3.6 Beta 3 (mono).
- CHANGE: Adjusted some dialogue pauses.
- CHANGE: Minor adjustments to some dialogues.
- CHANGE: Re-worked a little the old SAVE-FILEs conversion function.
- CHANGE: Made the "unusual" TUTORIAL ending faster to get.
- CHANGE: Changed some ACHIEVEMENTS info to give better hints and "funnier" descriptions.
- CHANGE: Nerfed a bit the cars in NIGHT 4 and NIGHT 5 + reduced the max obtainable required score by 5.
- CHANGE: Made E sequences to be more common when you have to get the last ACHIEVEMENT.
- CHANGE: Changed "Vibration" text to "Haptic Feedback" in the MENU's Extra Controls section.
Please, do keep reporting anything wrong you find! :D
Files
2.2 290 MB
Oct 13, 2023
Get Axel in Harlem: The Game
Download NowName your own price
Axel in Harlem: The Game
You have been chosen; help AXEL to collect HOMIES for his "night parties" through an emotional and breathtaking story!
Status | Released |
Author | AndreWharn |
Genre | Simulation, Action |
Tags | 2D, chiptune, Creepy, Godot, Meme, Pixel Art, Retro, Runner, Story Rich |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- 1ST ANNIVERSARY - A Special 3D GiftApr 05, 2024
- FIXING SOME OOPSIES - Version 2.4 ChangelogJan 09, 2024
- HAPPY NEW YEAR! - Version 2.3 ChangelogJan 03, 2024
- IMPORTANT CHANGES AND FIXES! - Version 2.1 ChangelogSep 08, 2023
- THE FULL GAME IS OUT! - Version 2.0 ChangelogSep 07, 2023
- NOW ON ANDROID! - Version 1.2 ChangelogApr 11, 2023
- BUG FIXES - Version 1.1 ChangelogApr 05, 2023
Leave a comment
Log in with itch.io to leave a comment.